Fueled by creativity, driven by adventure, grounded in laughter.

For the past 20 years, I’ve focused on digital art and animation. I’ve had the opportunity to work for The Walt Disney Company, Sony Pictures Imageworks, and DreamWorks on films such as The Polar Express, The Chronicles of Narnia, Tangled, Wreck-It Ralph, Frozen, and Spider-Man: Across the Spider-Verse. During my time at Disney Feature Animation, I was part of two Academy Award-winning production teams—Frozen and the animated short film Feast.

I believe in showing up with character, staying grounded in truth, and building real connections—between people, with nature, and through the work we do. If I can use what I’ve learned to help someone else move forward, I’m all in. That’s what fills me up.

Proficiencies

Highly experienced in adapting to proprietary studio software, with a proven ability to quickly learn complex systems and integrate seamlessly into existing pipelines. Comfortable working both remotely and onsite, with a strong grasp of cloud-based workflows and collaborative production environments.

    • Project Management

      • End-to-end ownership of creative and technical projects

      • Agile development coordination across design, dev, and marketing

      • Budget management, timelines, and resource allocation

    • Creative & Technical Leadership

      • Led large-scale film production teams and startup product launches

      • Oversight of UI/UX, branding, and product design for a consumer app

    • Startup & Team Building

      • Founder of two companies, responsible for vision, hiring, and growth strategy

      • Experience managing remote, cross-disciplinary teams

    • Education & Mentorship

      • Led PIXEL: A School for Media Arts

      • Built curriculum and inspired young creators across Arkansas

  • 3D & Visual Effects

    • Autodesk Maya, XGen, Houdini (shot pipeline)

    • ZBrush, Substance, Fyber

    • Cloth and hair simulation pipelines for high-end film production

    • Experienced with proprietary studio tools (Disney, Sony, DreamWorks) and able to adapt quickly to custom systems

    Rendering & Visualization

    • Arnold, V-Ray, Redshift, KeyShot

    • Basic understanding of Unreal Engine & Unity

    • Product rendering and photorealistic material work

    Design & UI/UX

    • Figma, Canva, AI tools

    • Adobe Creative Suite: Photoshop, Illustrator, InDesign

    • Responsive UI design, prototyping, and user flows

    Video & Motion

    • Adobe After Effects, Premiere Pro, DaVinci Resolve

    • Motion graphics, compositing, and editing

    Web & App Tools

    • WordPress, Squarespace, Shopify

    • Familiarity with front-end frameworks and mobile development cycles