Fueled by creativity, driven by adventure, grounded in laughter.
For the past 20 years, I’ve focused on digital art and animation. I’ve had the opportunity to work for The Walt Disney Company, Sony Pictures Imageworks, and DreamWorks on films such as The Polar Express, The Chronicles of Narnia, Tangled, Wreck-It Ralph, Frozen, and Spider-Man: Across the Spider-Verse. During my time at Disney Feature Animation, I was part of two Academy Award-winning production teams—Frozen and the animated short film Feast.
I believe in showing up with character, staying grounded in truth, and building real connections—between people, with nature, and through the work we do. If I can use what I’ve learned to help someone else move forward, I’m all in. That’s what fills me up.
Proficiencies
Highly experienced in adapting to proprietary studio software, with a proven ability to quickly learn complex systems and integrate seamlessly into existing pipelines. Comfortable working both remotely and onsite, with a strong grasp of cloud-based workflows and collaborative production environments.
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Project Management
End-to-end ownership of creative and technical projects
Agile development coordination across design, dev, and marketing
Budget management, timelines, and resource allocation
Creative & Technical Leadership
Led large-scale film production teams and startup product launches
Oversight of UI/UX, branding, and product design for a consumer app
Startup & Team Building
Founder of two companies, responsible for vision, hiring, and growth strategy
Experience managing remote, cross-disciplinary teams
Education & Mentorship
Led PIXEL: A School for Media Arts
Built curriculum and inspired young creators across Arkansas
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3D & Visual Effects
Autodesk Maya, XGen, Houdini (shot pipeline)
ZBrush, Substance, Fyber
Cloth and hair simulation pipelines for high-end film production
Experienced with proprietary studio tools (Disney, Sony, DreamWorks) and able to adapt quickly to custom systems
Rendering & Visualization
Arnold, V-Ray, Redshift, KeyShot
Basic understanding of Unreal Engine & Unity
Product rendering and photorealistic material work
Design & UI/UX
Figma, Canva, AI tools
Adobe Creative Suite: Photoshop, Illustrator, InDesign
Responsive UI design, prototyping, and user flows
Video & Motion
Adobe After Effects, Premiere Pro, DaVinci Resolve
Motion graphics, compositing, and editing
Web & App Tools
WordPress, Squarespace, Shopify
Familiarity with front-end frameworks and mobile development cycles